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Everything Else


Visual Cognition Zine + Poster
A dual-format tabloid print designed as a poster and foldable 8-page zine that explores visual cognition through information design. The project communicates concepts such as Gestalt theory, top-down processing, feature recognition, and visual perception using editorial design, hierarchy, and data visualization techniques.


Tech Help Boston
Branding was made for a small business serving the Boston metropolitan area named Tech Help Boston. This project included their new logo, color codes, and later their website.


Two Slice Tom
The branding for Two Slice Tom was created for a micro influencer focusing on pizza reviews in the New England Area, mostly working on Tiktok.


Mapping Sexual Health Systems in Tennessee
A gigamap exploring access, inequity, and systemic influence.
This project visualizes the complex system of factors influencing sexual and reproductive health outcomes for low-income women in Tennessee. Using a gigamapping approach, it brings together extensive research across healthcare access, policy, education, and socioeconomic conditions, translating fragmented data into a cohesive and navigable visual framework. The process involved collecting and categorizing large amounts of information, identifying key relationships, and structuring them into interconnected layers that guide the viewer through the system while maintaining a holistic view.
The final map functions as a tool for understanding rather than simplification, revealing how overlapping factors contribute to inequities and where opportunities for intervention may exist. By making complexity visible and accessible, the project demonstrates the role of design as a means of sense-making—helping audiences understand not just individual issues, but the broader systems that shape them.
Based on the findings, an intervention in the form of a flyer was produced to change the tone of the conversation surrounding sexual health in Tennessee through religious leaders.
This project visualizes the complex system of factors influencing sexual and reproductive health outcomes for low-income women in Tennessee. Using a gigamapping approach, it brings together extensive research across healthcare access, policy, education, and socioeconomic conditions, translating fragmented data into a cohesive and navigable visual framework. The process involved collecting and categorizing large amounts of information, identifying key relationships, and structuring them into interconnected layers that guide the viewer through the system while maintaining a holistic view.
The final map functions as a tool for understanding rather than simplification, revealing how overlapping factors contribute to inequities and where opportunities for intervention may exist. By making complexity visible and accessible, the project demonstrates the role of design as a means of sense-making—helping audiences understand not just individual issues, but the broader systems that shape them.
Based on the findings, an intervention in the form of a flyer was produced to change the tone of the conversation surrounding sexual health in Tennessee through religious leaders.


Desire Paths – Designing for Improvisation
What happens when design steps aside — and people take the lead?
A desire path is an informal trail worn into existence through repeated use: a quiet record of movement shaped not by intention, but by choice. These paths reveal something fundamental — our instinct to seek efficiency, curiosity, or beauty in the way we move through space. Rather than deviations, they're evidence of ongoing negotiation between people and their environment. Each step reinforces a collective decision. Each walker participates in shaping the path.
But what happens when that flow is interrupted?
To find out, we placed small, unexpected obstacles — rows of tulips — directly onto existing desire paths. The goal wasn't to block movement, but to provoke new decisions within familiar routines. Two sites were selected: Jamaica Pond and Ryder Hall, each with tulips arranged in varying densities — single-file on narrow paths, multi-row on wider ones. Subtle differences that created meaningfully different conditions for movement.
The intervention took place during a week of heavy rain, with lower foot traffic and people already adapting their routines. That context turned out to matter. Improvisation doesn't happen in isolation — it's always shaped by environment, timing, and circumstance.
At Jamaica Pond, responses were pragmatic and curious. Dog walkers, runners, and cyclists moved around or through the flowers with relative ease. Dogs often engaged first — sniffing, pausing — pulling their humans into a moment of attention they might have otherwise skipped. At Ryder Hall, reactions were more expressive. Students stopped, took photos, looked for whoever had placed the tulips. Surprise and delight were visible in a way they weren't at the pond. Across both sites, the same thing happened: a path that typically goes unnoticed became something to see, question, and respond to.
What this revealed is that desire paths are more than shortcuts — they're collective, evolving agreements. A silent conversation across time: one person deviates, others follow, a path emerges. Introducing a small disruption showed how fragile, and how adaptable, these agreements really are. Even minimal interventions can shift behavior and invite people to renegotiate their movement in real time.
In experience design, we often aim to guide people toward intended outcomes. Desire paths suggest a different approach: design not just for control, but for participation. People will always adapt systems to better fit their needs — the opportunity lies in recognizing, and designing with, that instinct.
What if deviation isn't failure, but feedback? What if users aren't just participants, but co-authors? The most meaningful designs aren't always imposed. Sometimes they're walked into existence.
A desire path is an informal trail worn into existence through repeated use: a quiet record of movement shaped not by intention, but by choice. These paths reveal something fundamental — our instinct to seek efficiency, curiosity, or beauty in the way we move through space. Rather than deviations, they're evidence of ongoing negotiation between people and their environment. Each step reinforces a collective decision. Each walker participates in shaping the path.
But what happens when that flow is interrupted?
To find out, we placed small, unexpected obstacles — rows of tulips — directly onto existing desire paths. The goal wasn't to block movement, but to provoke new decisions within familiar routines. Two sites were selected: Jamaica Pond and Ryder Hall, each with tulips arranged in varying densities — single-file on narrow paths, multi-row on wider ones. Subtle differences that created meaningfully different conditions for movement.
The intervention took place during a week of heavy rain, with lower foot traffic and people already adapting their routines. That context turned out to matter. Improvisation doesn't happen in isolation — it's always shaped by environment, timing, and circumstance.
At Jamaica Pond, responses were pragmatic and curious. Dog walkers, runners, and cyclists moved around or through the flowers with relative ease. Dogs often engaged first — sniffing, pausing — pulling their humans into a moment of attention they might have otherwise skipped. At Ryder Hall, reactions were more expressive. Students stopped, took photos, looked for whoever had placed the tulips. Surprise and delight were visible in a way they weren't at the pond. Across both sites, the same thing happened: a path that typically goes unnoticed became something to see, question, and respond to.
What this revealed is that desire paths are more than shortcuts — they're collective, evolving agreements. A silent conversation across time: one person deviates, others follow, a path emerges. Introducing a small disruption showed how fragile, and how adaptable, these agreements really are. Even minimal interventions can shift behavior and invite people to renegotiate their movement in real time.
In experience design, we often aim to guide people toward intended outcomes. Desire paths suggest a different approach: design not just for control, but for participation. People will always adapt systems to better fit their needs — the opportunity lies in recognizing, and designing with, that instinct.
What if deviation isn't failure, but feedback? What if users aren't just participants, but co-authors? The most meaningful designs aren't always imposed. Sometimes they're walked into existence.


State of Grace Photography
A small business owner requested a logo and branding for their local photography business. Through collaborative work, I produced the graphic elements for the logo, as well as the branding kit for their social media and other digital uses.
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